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Introduction

The GO-P2P plugin provides a complete multiplayer solution for Godot Engine games with:
  • WebSocket signaling server
  • WebRTC peer-to-peer connections
  • Lobby management system
  • NAT traversal via STUN
  • Automatic server discovery
Key components:
  • ws_webrtc_client.gd – Main client implementation
  • multiplayer_client.gd – High-level client interface
  • ws_webrtc_server.gd – Server implementation
  • Helper classes for networking, logging, and utilities